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Link (SSBU)/Neutral attack/Hit 1

Hitbox visualization showing Link's first jab.
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OverviewEdit

Rears back and performs a diagonal swipe downwards. Can jab-lock, but is less consistent with smaller or thinner characters.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0   Forward 25 25 0   1.8 top 0.0 8.0 10.0 to 7.0 1.6× 1.0× 0%               Slash   All All            
1 0 0 3.0% 0   Forward 25 25 0   1.8 top 0.0 8.0 14.0 to 7.0 1.6× 1.0× 0%               Slash   All All            
2 0 0 3.0% 0   Forward 20 15 0   1.8 top 0.0 8.0 18.0 to 7.0 1.6× 1.0× 0%               Slash   Fighter only All            
3 0 0 3.0% 0   Forward 20 15 0   1.8 top 0.0 8.0 18.0 to 7.0 1.6× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 7-8
Continuability Held on hit or tapped 10-35
Held without hitting 14
Interruptible 24
Animation length 38
                                                                           
                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point
 
Interruptible