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Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 15% 0   34 100 0 5.2 453 0.0 0.0 0.0 1.0x 1.0x 0%               Slash  
1 0 15% 0   34 100 0 5.2 455 2.6 1.5 0.0 1.0x 1.0x 0%               Slash  
2 0 14% 0   30 100 0 5.2 455 6.2 1.5 0.0 1.0x 1.0x 0%               Punch  
Late hit
0 0 14% 0   20 100 0 6.3 453 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 14% 0   20 100 0 6.3 455 2.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 12% 0   20 100 0 6.3 455 5.2 0.0 0.0 1.0x 1.0x 0%               Kick  
Latest hit
0 0 12% 0   10 50 0 5.0 453 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
1 0 12% 0   10 50 0 5.0 455 2.5 0.0 0.0 1.0x 1.0x 0%               Kick  
2 0 11% 0   10 50 0 5.0 455 5.2 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Charges between 8-9
Early hit 14
Foot Intangible 14-24
Clean hit 15-16
Late hit 17-24
Animation length 49
Hitboxes                                                                                                   
Foot                                                                                                   
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Vulnerable
 
Intangible