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Kirby (SSB4)/Back aerial

< Kirby (SSB4)
Revision as of 21:41, April 12, 2022 by PorpleBot (talk | contribs) (Text replacement - "== ([^=])" to "== $1")
Hitbox visualization showing Kirby's back aerial.

Overview

Kirby quickly crouches in midair, then does a back kick with both feet. A sex kick. The move has very low startup lag and good range, with a slightly disjointed hitbox. It is Kirby's fastest and strongest aerial, being the only one that can kill an onstage opponent. It can also be used for a Fence of Pain. The low lag and hitboxes make this one of his most reliable spacing moves. The knockback of the move means it won't start any combos, but it is a solid finisher. Overall, like in every game, it is a defining part and important tool in his metagame.

Update history

  1.1.3

  •   Knockback scaling increased: 102 → 104 (clean), 110 → 112 (late).

Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Clean hit
0 0 0 13% 0   Backwards 20 104 0 4.0 0.0 0.0 4.5 -10.5 1.0x 1.0x 0%               Kick   63               0.0 4.5 7.0
Late hit
0 0 0 8% 0   Backwards 0 112 0 3.4 0.0 0.0 4.5 -10.0 1.0x 1.0x 0%               Kick   63               0.0 4.5 7.0

Timing

Attack

Initial autocancel 1-2
Clean hit 6-7
Late hit 8-14
Ending autocancel 32-
Interruptible 41
Animation length 43
                                                                                     
                                                                                     

Landing lag

Animation length 17
                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible