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Jigglypuff (SSBU)/Forward throw

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Jigglypuff forward throw hurtbox and hitbox visualization
JigglypuffFThrowSSBU.gif

OverviewEdit

Jigglypuff puffs up quickly, similarly to a balloon, launching the opponent in front of it and then deflates. Thanks to the 2.0.0 and 6.0.0 updates, it sends the opponent at a deadly angle offstage that forces the opponent to burn an option, which Jigglypuff can easily take advantage of. It's poor at killing, but due to how easily it sets up for edgeguards, it's widely considered Jigglypuff's best throw and is vital to a variety of different matchups. Center-stage, it's less useful, but can still set up for a tech situation at low percents, which could lead to getting a variety of punishes.

Update HistoryEdit

  2.0.0

  •   Forward throw launch angle altered (55° → 50°), now sending people into a more desirable angle for edge guarding.

  6.0.0

  •   Forward throw launches at a much lower angle (50° → 35°), greatly improving its edgeguarding ability.

Throw and Hitbox DataEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 5.0% 0   Standard 40 110 0   10.6 bust 0.0 0.0 0.0 1.0× 1.0× 0%               None   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 5.0%   Forward 103 30 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None

TimingEdit

Invincibility 1-12
Hitbox 10-11
Throw Release 12
Interruptible 36
Animation length 35
                                                                     
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible