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Hitbox visualization showing Inkling's pummel.
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Overview

Update History

  8.0.0

  •   Pummel has a larger hitbox (4u → 4.8u) that is placed further vertically (Y offset: 4u → 5.2u) and horizontally (Z offset: 5.5u → 6.5u), allowing it to connect more consistently.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.3% 0   Forward 0 100 30   5.8 top 0.0 5.2 6.5 2.1× 1.0× 0%               Kick   All All            

Timing

Hitbox 1
Interruptible 7
Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible