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Incineroar (SSBU)/Neutral attack/Hit 3

Hitbox visualization for Incineroar's jab 3
Hitbox visualization showing Incineroar's third jab.
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OverviewEdit

Update HistoryEdit

  6.0.0

  •   Neutral attack's third hit deals more damage (4.7% → 6.7%) and knockback (75 base/50 scaling → 80/60).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.7% 0   Forward 80 60 0   2.8 top 0.0 8.0 2.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.7% 0   Forward 80 60 0   3.4 top 0.0 8.5 4.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 6.7% 0   Forward 80 60 0   4.2 top 0.0 9.0 7.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

The move has a different animation starting on frame 14 if it hits an opponent, which is longer, but has the same interruptibility.

Hitboxes 4-5
Interruptible 38
Animation length (miss) 53
Animation length (hit) 75
Miss                                                                                                                                                       
Hit                                                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible