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Incineroar (SSBU)/Forward aerial

< Incineroar (SSBU)
Revision as of 06:00, July 13, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization for Incineroar's forward aerial
Hitbox visualization showing Incineroar's forward aerial.
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Overview

Update History

  6.0.0

  •   Forward aerial has gained a late hit on frames 11-14 that deals less damage (12%/13% → 9%/9.6%), increasing the move's duration and allowing it to lock more effectively.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 12.0% 0   Standard 33 85 0   4.6 hip -3.4 0.0 0.0 0.9× 1.0× 0%               Kick   All All            
1 0 0 13.0% 0   Standard 33 85 0   5.6 hip -11.2 0.0 0.0 1.1× 1.0× 0%               Kick   All All            
Late hit
0 0 0 9.0% 0   Standard 33 85 0   4.6 hip -3.4 0.0 0.0 0.9× 1.0× 0%               Kick   All All            
1 0 0 9.6% 0   Standard 33 85 0   5.6 hip -11.2 0.0 0.0 1.1× 1.0× 0%               Kick   All All            

Timing

Attack

Initial autocancel 1-6
Clean hit 8-10
Late hit 11-14
Ending autocancel 46-
Interruptible 45
Animation length 65
                                                                                                                                 
                                                                                                                                 

Landing lag

Interruptible 15
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible