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Incineroar (SSBU)/Back throw

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Incineroar back throw hurtbox and hitbox visualization
IncineroarBThrow.gif

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
1 0 0 14.0% 0   Backward 60 80 0   7.0 top 0.0 2.7 2.6 to -3.0 1.3× 1.0× 0%               Punch   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 0.0%   Backward 57 340 0 0.0×       None
Break 0 3.0%   Forward 60 100 0 0.0×       None

Timing

Invincibility 1-30
Hitbox 28
Throw release 30
Turnaround 50
Interruptible 52
Animation length 81
                                                                                                                                                                 
                                                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
State change
  
Throw point
 
Interruptible