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Fox (SSB4)/Forward tilt: Difference between revisions

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==Hitboxes==
==Hitboxes==
===Angled up===
===Angled up===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
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|xpos=4.6
|xpos=4.6
|ypos=-0.7
|ypos=-0.7
|xstretch=-3.0
|clang=f
|clang=f
|type=Foot
|type=Foot
Line 36: Line 37:


===Angled forward===
===Angled forward===
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 49: Line 49:
|xpos=4.6
|xpos=4.6
|ypos=-0.7
|ypos=-0.7
|xstretch=-3.0
|clang=f
|clang=f
|type=Foot
|type=Foot
Line 57: Line 58:


===Angled down===
===Angled down===
 
{{SSB4HitboxTableHeader|stretch=y}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
Line 70: Line 70:
|xpos=4.6
|xpos=4.6
|ypos=-0.7
|ypos=-0.7
|xstretch=-3.0
|clang=f
|clang=f
|type=Foot
|type=Foot

Latest revision as of 21:31, April 12, 2022

Fox forward tilt hitbox visualization
FoxFTiltUp.gif
FoxFTilt.gif
FoxFTiltDown.gif
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HitboxesEdit

Angled upEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 8% 0   10 110 0 3.4 9 4.6 -0.7 0.0 1.0x 1.0x 0%               Kick   -3.0 0.0 0.0

Angled forwardEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 6% 0   10 110 0 3.4 9 4.6 -0.7 0.0 1.0x 1.0x 0%               Kick   -3.0 0.0 0.0

Angled downEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Stretch
0 0 7% 0   10 110 0 3.4 9 4.6 -0.7 0.0 1.0x 1.0x 0%               Kick   -3.0 0.0 0.0

TimingEdit

Hitboxes 6-8
Interruptible 24
Animation length 36
                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible