Fountain of Dreams: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Replaced content with "lol m2k")
Line 1: Line 1:
{{ArticleIcons|ssbm=y}}
lol m2k
{{Infobox Stage
|location    = {{SSB|Dream Land}}
|name        = Fountain of Dreams
|image        = [[Image:Fountainofdreams.jpg|250px|Fountain of Dreams]]
|caption      = [[Image:KirbySymbol.svg|50px]]
|universe    = {{uv|Kirby}}
|games        = ''[[Melee]]''
|hometo      = {{SSBM|Kirby}} (Classic)<br/> {{SSBM|Marth}} (Unlocking/All-Star)<br/> {{SSBM|Bowser}} (Classic)
|availability = [[Starter stage|Starter]]
|music = ''{{MeleeMusic|Fountain of Dreams}}''<br />''{{MeleeMusic|Fire Emblem}}'' (when facing {{SSBM|Marth}} in [[All-Star Mode]] and his unlocking battle)
|meleesingles = Neutral
|meleedoubles = [[Banned stage|Banned]]
|interwiki    = wikirby
|interwikiname= Wikirby
|interwikipage= The Fountain of Dreams
}}
'''Fountain of Dreams''' ({{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]''. It was announced in the [[E3]] 2001 trailer.
 
In [[All-Star Mode]], this stage is played on when the player faces {{SSBM|Marth}} and any of his teammates. Unusually, in {{SSBM|Classic Mode}}, {{SSBM|Bowser}} is fought on this stage during the giant battle, despite this being {{SSBM|Kirby}}'s stage and the abundance of ''[[Mario (universe)|Mario]]'' stages.
 
==Stage layout==
The stage resembles {{SSBM|Battlefield}} in its layout, as it consists of a flat main platform with three overhanging soft platforms, all three with the same size. The middle platform is immobile, while the two on the side gently move up and down in no particular correspondence. They can rise to be as high as just under the highest platform, or drop to the point where they sink through the level, thereby making them impossible to stand on.
 
On the bottom of the stage there is a solid pillar which characters can [[wall jump]] on. It is not possible to pass underneath the stage due to this pillar.
 
Of particular note is the stage's artistic design, which some players consider one of the most beautiful in the game.
 
=={{SSBM|Tournament legal}}ity==
Fountain of Dreams is one of the most popular [[stages]] for [[competitive play]], due to its general balance: the moving platforms can prevent [[camping]], and the shape of the [[edge]]s of the stage prevent characters from getting stuck underneath them. Additionally, the pillar on the bottom of the stage allows characters who can [[wall jump]] to improve their [[recoveries]], while simultaneously preventing players from [[stalling]] by traveling underneath the stage.
 
Despite its balance in singles matches, Fountain of Dreams is often [[banned stage|banned]] in [[doubles]] tournaments, due to its small size for doubles matches and the water reflection effects potentially causing framerate drops, especially when the {{SSBM|Ice Climbers}} are present.
 
==Trophy information==
[[File:Fountain of Dreams Trophy Melee.png|left|100px]]
;Fountain of Dreams
''This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.''
*''Kirby's Adventure, 05/93''
{{clrl}}
==Origin==
[[File:DreamSpringKA.png|thumb|200px|The Fountain of Dreams, as it originally appeared in ''[[Kirby's Adventure]]''.]]
The Fountain of Dreams first appeared in ''[[Kirby's Adventure]]'' and was originally named Dream Spring. It is the home of the [[Star Rod]], which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by [[King Dedede]], [[Kirby]] had to collect the seven parts by traveling throughout the seven levels of the game. Kirby then fought and defeated King Dedede in front of the Dream Spring, and put the Star Rod back into it; however, this freed the evil [[Nightmare]], a dark creature that corrupted the Fountain of Dreams and which King Dedede had sealed by breaking the Star Rod. Afterward, Kirby fought and defeated Nightmare using the Star Rod.
 
The music track playing in this stage is an arrangement of the ''Gourmet Race'' theme from ''[[Kirby Super Star]]''. This theme was later used for the penultimate fight against King Dedede in ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'', the 2002 Game Boy Advance remake of ''Kirby's Adventure''.
{{clr}}
 
==Trivia==
[[File:FountainofDreamserror.png|thumb|The low-resolution models used in the reflection effects of the stage prevent characters from blinking.]]
*The design of this stage [[List of Super Smash Bros. references in other franchises#Kirby|influenced later appearances]] of the Fountain of Dreams, such as its appearances in ''Kirby: Nightmare in Dream Land'' and ''Kirby Super Star Ultra''.
*The reflection in this stage's water is based on the lower-resolution models also used in [[hoop damage|offscreen bubbles]]. As a result, it cannot show changes in facial expressions such as characters blinking. This can best be seen by using {{SSBM|Jigglypuff}}'s [[Rest]] or by crouching with {{SSBM|Pichu}}.
*The [[Bowser Challenge]] relies on this stage's small size to provide its difficulty. (This may also be part of the reason why Giant Bowser is fought here in ''Melee''{{'}}s Classic Mode - to make him harder to avoid and to give his attacks more effective reach.)
 
==External links==
*[http://www.youtube.com/watch?v=CDEQmBeEUSc Fountain of Dreams - History Behind Super Smash Bros. Melee]
 
{{SSBMStages}}
{{Kirby universe}}
[[Category:Stages]]
[[Category:Trophies (SSBM)]]

Revision as of 16:56, February 23, 2016

lol m2k