Forum:Average Strength: Difference between revisions

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I have started a little project in hopes of finding which character is really "strongest". I add up all the top damage percentages of each move on a character's moveset, divide by the number of moves on the moveset and get a number. I hope that I will have a chart put out with all the information on it. The system isn't perfected yet (varying strengths of moves, certain damage percentages not on the moveset have been drawbacks), but I have a (REALLY) rough estimate that [[Meta Knight (SSBB)|Meta Knight]]'s average strength is 11%, but my calculations have to be fixed. If anyone thinks they might be able to find the average strength, be my guest and post it here. --[[User:Oxico|O2]] ([[User talk:Oxico|talk]]) 19:24, 27 January 2009 (UTC)
I have started a little project in hopes of finding which character is really "strongest". I add up all the top damage percentages of each move on a character's moveset, divide by the number of moves on the moveset and get a number. I hope that I will have a chart put out with all the information on it. The system isn't perfected yet (varying strengths of moves, certain damage percentages not on the moveset have been drawbacks), but I have a (REALLY) rough estimate that [[Meta Knight (SSBB)|Meta Knight]]'s average strength is 11%, but my calculations have to be fixed. If anyone thinks they might be able to find the average strength, be my guest and post it here. --[[User:Oxico|O2]] ([[User talk:Oxico|talk]]) 19:24, 27 January 2009 (UTC)
Most statistics experts (which I wouldn't claim to be) would say here that an average isn't enough.  You'd also want to include mode, range, and standard deviation into the table.  For example, {3, 5, 17, 19} and {9, 10, 12, 13} both average to 11, but there is a large difference between the two sets.  [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 19:39, 27 January 2009 (UTC)

Revision as of 15:39, January 27, 2009

Forums: Index Watercooler Average Strength

I have started a little project in hopes of finding which character is really "strongest". I add up all the top damage percentages of each move on a character's moveset, divide by the number of moves on the moveset and get a number. I hope that I will have a chart put out with all the information on it. The system isn't perfected yet (varying strengths of moves, certain damage percentages not on the moveset have been drawbacks), but I have a (REALLY) rough estimate that Meta Knight's average strength is 11%, but my calculations have to be fixed. If anyone thinks they might be able to find the average strength, be my guest and post it here. --O2 (talk) 19:24, 27 January 2009 (UTC)

Most statistics experts (which I wouldn't claim to be) would say here that an average isn't enough. You'd also want to include mode, range, and standard deviation into the table. For example, {3, 5, 17, 19} and {9, 10, 12, 13} both average to 11, but there is a large difference between the two sets. Clarinet Hawk (talk · contributions) 19:39, 27 January 2009 (UTC)