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Floor glitch: Difference between revisions

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[[File:Floor Glitch Marth Dolphin Slash Brawl.gif|thumb|right|250px|Marth using his Dolphin Slash on the blocks, which transports him to the top of them when timed precisely.]]
[[File:Floor Glitch Marth Dolphin Slash Brawl.gif|thumb|right|250px|Marth using his Dolphin Slash on the blocks, which transports him to the top of them when timed precisely.]]
[[File:FloorGlitch.jpg|thumb|right|Meta Knight inside a block, attacking several Ice Climbers]]
[[File:FloorGlitch.jpg|thumb|right|Meta Knight inside a block, attacking several Ice Climbers]]
The '''floor glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that allows {{SSBB|Bowser}}, {{SSBB|Meta Knight}} or {{SSBB|Marth}} to become stuck inside blocks on a custom stage.
The '''floor glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that allows {{SSBB|Bowser}}, {{SSBB|Meta Knight}}, {{SSBB|Marth}} or {{SSBB|Ike}} to become stuck inside or pass directly through blocks on a custom stage.


==Setup==
==Setup==

Revision as of 20:36, December 15, 2016

An icon for denoting incomplete things.
The floor glitch performed using Marth's Dolphin Slash in Super Smash Bros. Brawl.
Marth using his Dolphin Slash on the blocks, which transports him to the top of them when timed precisely.
Meta Knight on a block, slicing some climbers
Meta Knight inside a block, attacking several Ice Climbers

The floor glitch is a glitch in Super Smash Bros. Brawl that allows Bowser, Meta Knight, Marth or Ike to become stuck inside or pass directly through blocks on a custom stage.

Setup

Stage

  • Any custom stage with a soft platform directly below a regular block or ice block will work.

Characters

  • Meta Knight
  • Marth
  • Bowser
  • Ike

Execution and result

The player must use Drill Rush, Shuttle Loop, Flying Slam, Dolphin Slash or Aether under the previously mentioned block formation. The character will then be stuck inside the block. This glitch can be used to become virtually invincible by using the said move at a set distance that will make the move's ascension come to a stop inside the blocks.