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Falco (SSBB)/Neutral attack/Infinite

< Falco (SSBB)‎ | Neutral attack
Revision as of 07:26, August 5, 2021 by SuperSqank (talk | contribs) (→‎Timing)
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OverviewEdit

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HitboxesEdit

Rapid jabEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 1% 0   0 100 3 3.0 0 0.0 11.0 4.0 1.0x 1.0x 0%               Slash  
1 0 1% 0   0 100 3 4.0 0 0.0 10.0 10.0 1.0x 1.0x 0%               Slash  
2 0 1% 0   0 100 3 5.0 0 0.0 9.0 14.5 1.0x 1.0x 0%               Slash  

Ending windboxEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 0% 0   Forwards 0 100 29 7.0 0 0.0 8.0 12.0 0.0x 0.0x 0%               None                         11111111111111

TimingEdit

Animation length is only for the finisher.

Rapid Jab 9, 14, 19, 24...
Ending hitbox 2
Animation length 8
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point