From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
|
|
(32 intermediate revisions by 26 users not shown) |
Line 1: |
Line 1: |
| The '''sweet spot''' of a ledge is the furthest point from the edge at which a character can still grab the edge. This is normally in reference to a [[recovery]] move such as [[up B]]. This distance varies for different characters, with some characters such as [[Captain Falcon (SSBM)| Captain Falcon]] and [[Ganondorf (SSBM)| Ganondorf]] being unable to sweetspot. Other characters such as [[Dr. Mario (SSBM)| Dr. Mario]] can sweetspot from far away.
| | #REDIRECT [[Edge#Edge sweet spot]] |
| | |
| Players try to sweet spot the edge when recovering to make [[edge-guarding]] more difficult. Sweet spotting avoids most ground attacks by recovering too low to be hit, and if they are hit it makes [[Wall tech | ledge-teching]] much easier. It also offers the standard advantages of grabbing a [[ledge]] such as invincibility frames.
| |
| | |
| ==See Also==
| |
| *[[Recovery]]
| |
| | |
| [[Category:Terms]]
| |
Latest revision as of 15:30, November 28, 2018