Dedede Brooch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(You're forgetting your grammar lessons.)
No edit summary
Line 3: Line 3:
The '''Dedede Brooch''' "Japanese デデデの時限スイッチ" is an item originating from the [[Subspace Emissary]] mode in ''[[Super Smash Bros. Brawl]]''. It appears to be an adhesive golden brooch with an imprint of [[King Dedede]]'s face on it. The brooches are used to revive the wearer of their [[trophy]] state, and activate after a certain period of time has passed.  
The '''Dedede Brooch''' "Japanese デデデの時限スイッチ" is an item originating from the [[Subspace Emissary]] mode in ''[[Super Smash Bros. Brawl]]''. It appears to be an adhesive golden brooch with an imprint of [[King Dedede]]'s face on it. The brooches are used to revive the wearer of their [[trophy]] state, and activate after a certain period of time has passed.  


King Dedede learned about [[Tabuu]]'s motive, and about the attack that would turn everyone into their [[trophy]] states, the [[Off Waves]], and created these brooches so that the fighters would change back from trophies.  They were placed on [[Luigi]] (whom he ambushed), [[Ness]], and [[Zelda]] or [[Peach]] depending on which princess you saved from [[Petey Piranha]] (although it seems he intended to use the third one for himself, though he figured he'd just make another one), after stealing their trophies from [[Wario]]. After the princess was taken from King Dedede by Bowser in a surprise ambush, [[Kirby]] found the brooch and swallowed it, so he gained the benefits of it as well when he was turned into a trophy in [[Subspace]].
King Dedede learned about [[Tabuu]]'s motive, and about the attack that would turn everyone into their [[trophy]] states, the [[Off Waves]], and created these brooches so that the fighters would change back from trophies.  They were placed on [[Luigi]] (whom he ambushed), [[Ness]], and [[Zelda]] or [[Peach]] depending on which princess you saved from [[Petey Piranha]] (although it seems he intended to use the third one for himself, though he figured he'd just make another one), after stealing their trophies from [[Wario]]. After the princess was taken from King Dedede by Bowser in a surprise ambush, [[Kirby]] found the brooch and swallowed it, so he gained the benefits of it as well when he was turned into a trophy in [[Subspace]]. Should King Deedeedee never have made theese, then everyone would be doomed, or [[Sonic]] would have to save everyone, for he was not caught in the trophy beam [[Tabuu]] gave off.


The brooch is most likely a story-driven equivalent of the extra lives that a player can give to a fallen ally.
The brooch is most likely a story-driven equivalent of the extra lives that a player can give to a fallen ally.

Revision as of 20:32, April 11, 2008

dedede cap

The Dedede Brooch "Japanese デデデの時限スイッチ" is an item originating from the Subspace Emissary mode in Super Smash Bros. Brawl. It appears to be an adhesive golden brooch with an imprint of King Dedede's face on it. The brooches are used to revive the wearer of their trophy state, and activate after a certain period of time has passed.

King Dedede learned about Tabuu's motive, and about the attack that would turn everyone into their trophy states, the Off Waves, and created these brooches so that the fighters would change back from trophies. They were placed on Luigi (whom he ambushed), Ness, and Zelda or Peach depending on which princess you saved from Petey Piranha (although it seems he intended to use the third one for himself, though he figured he'd just make another one), after stealing their trophies from Wario. After the princess was taken from King Dedede by Bowser in a surprise ambush, Kirby found the brooch and swallowed it, so he gained the benefits of it as well when he was turned into a trophy in Subspace. Should King Deedeedee never have made theese, then everyone would be doomed, or Sonic would have to save everyone, for he was not caught in the trophy beam Tabuu gave off.

The brooch is most likely a story-driven equivalent of the extra lives that a player can give to a fallen ally.

Stub.png