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Cross-up: Difference between revisions

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[[Category:Techniques]]
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSB)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 21:02, December 16, 2012

A safe cross-up from Snake.
Snake's dash attack can cross-up an opponent.

A cross-up is the act of timing an attack (typically a dash attack or aerial) such that the user moves past the opponent and ends up behind them once the hitboxes are gone. Dash attacks are the more common kind of cross-up as the user is moving quickly already and many give the user additional propulsion. The idea of the technique is that the attacker cannot be shield grabbed when behind the opponent, which makes such attacks safer to use by removing a common option from the defender. However, some characters have moves that strike faster against targets behind them (such as Kirby's up tilt or Mario's up smash), making the technique risky in such cases.


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