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Captain Falcon (SSBU)/Forward tilt

< Captain Falcon (SSBU)
Revision as of 12:04, February 27, 2021 by Invisible Star (talk | contribs) (Description added.)
Captain Falcon forward tilt hitbox visualizations.
Hitbox visualization for Captain Falcon's upwards forward tilt
Hitbox visualization for Captain Falcon's forward tilt
Hitbox visualization for Captain Falcon's downwards forward tilt

Overview

A roundhouse kick that can be angled. The move has a sweetspot on Captain Falcon's foot and a slightly weaker sourspot on his leg. It is one of his best neutral options; it is a bit slower than neutral attack, but has more range over it, and can start tech chase situations at mid percents. Angling the move increases its damage, and angling down allows it to hit short characters effectively, which Captain Falcon struggles with. Deals 10% when sweetspotted and angled.

Update History

  3.1.0

  •   It deals more base knockback (50 → 60).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Unangled
0 0 0 8.0% 0   Standard 60 58 0   4.3 legr 3.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 60 58 0   4.3 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 9.0% 0   Standard 60 58 0   5.3 kneer 5.5 -1.0 0.5 1.0× 1.0× 0%               Kick   All All            
Angled up or down
0 0 0 9.0% 0   Standard 60 58 0   4.3 legr 3.5 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 9.0% 0   Standard 60 58 0   4.3 hip 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 10.0% 0   Standard 60 58 0   5.3 kneer 5.5 -1.0 0.5 1.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 7-10
Interruptible 30
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible