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Byleth (SSBU)/Up aerial

< Byleth (SSBU)
Revision as of 18:44, February 6, 2021 by Invisible Star (talk | contribs) (Description added.)
Hitbox visualization showing Byleth's up aerial.

Overview

Flails the whip upward, hitting multiple times. A decent tool for juggling thanks to its long duration and excellently disjointed vertical range. Has excellent vertical KO power. When all hits connect, they deal 11.5% overall.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit
Multihits
0 0 5 3.0% 0   Standard 0 100 30   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
4 0 5 3.0% 0   Standard 0 100 40   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
1 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
2 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 -6.8 0.3× 1.0× 0%               Slash   All All             5 frames
3 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 6.8 0.3× 1.0× 0%               Slash   All All             5 frames
Final hit
4 1 0 5.5% 0   Standard 50 140 0   5.0 top 0.0 21.5 to 18.5 0.0 1.2× 1.0× 0%               Slash   All All            
1 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 0.0 1.2× 1.0× 0%               Slash   All All            
2 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 -6.8 1.2× 1.0× 0%               Slash   All All            
3 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 6.8 1.2× 1.0× 0%               Slash   All All            
The multihit hitboxes use weight-independent knockback.

Timing

Attack

Initial autocancel 1-3
Multihits 10-19
Final hit 20-23
Ending autocancel 48-
Interruptible 49
Animation length 79
                                                                                                                                                             
                                                                                                                                                             

Landing lag

Interruptible 15
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible