Byleth (SSBU)/Up smash
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Overview[edit]
Byleth flails the Sword of the Creator's whip form overhead to perform a flurry of lashes. It deals a minimum 16% damage or 22.4% maximum damage in total. It hits multiple times and is Byleth's fastest smash attack, which makes it useful for juggling opponents and covering landings. It is also decently strong for an up smash of its kind, which makes it a viable KO option.
Byleth can use up smash to combo from a down tilt or a jab lock.
Hitboxes[edit]
| ID | Part | Rehit rate | Damage | SD | Angle | Angle type | BK | KS | FKV | Set weight | Radius | Bone | Offset | H× | SDI× | T% | Clang | Rebound | Effect | Type | G | A | Sound | Direct | Hit bits | Hit part | Blockable | Reflectable | Absorbable | Flinchless | No GFX | Heedless | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Multihits (early) | |||||||||||||||||||||||||||||||||||||||||
| 0 | 0 | 7 | 2.0% | 0 | Standard | 0 | 100 | 0 | 7.0 | top | 0.0 | 9.0 | 9.5 | 1.2× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| Multihits (mid) | |||||||||||||||||||||||||||||||||||||||||
| 0 | 0 | 7 | 2.0% | 0 | Standard | 0 | 100 | 0 | 7.0 | top | 0.0 | 23.5 | 1.5 | 0.6× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| The early and mid multihits use a position vector with offsets [3, 27] for 8 frames. | |||||||||||||||||||||||||||||||||||||||||
| Multihits (late) | |||||||||||||||||||||||||||||||||||||||||
| 0 | 0 | 4 | 2.0% | 0 | Standard | 0 | 100 | 40 | 5.5 | top | 0.0 | 26.0 | 2.0 | 0.6× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 1 | 0 | 4 | 2.0% | 0 | Standard | 0 | 100 | 40 | 4.5 | top | 0.0 | 18.5 | 2.0 | 0.6× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 2 | 0 | 4 | 2.0% | 0 | Forward | 0 | 100 | 60 | 5.0 | top | 0.0 | 26.5 | -6.5 | 0.6× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 3 | 0 | 4 | 2.0% | 0 | Backward | 0 | 100 | 60 | 5.0 | top | 0.0 | 26.5 | 10.0 | 0.6× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| Final hit | |||||||||||||||||||||||||||||||||||||||||
| 0 | 1 | 0 | 10.0% | 0 | Forward | 68 | 104 | 0 | 6.5 | top | 0.0 | 26.0 | 2.0 | 1.0× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 1 | 1 | 0 | 10.0% | 0 | Forward | 68 | 104 | 0 | 5.5 | top | 0.0 | 18.5 | 2.0 | 1.0× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 2 | 1 | 0 | 10.0% | 0 | Forward | 68 | 104 | 0 | 6.0 | top | 0.0 | 26.5 | -6.5 | 1.0× | 1.0× | -100% | All | All | |||||||||||||||||||||||
| 3 | 1 | 0 | 10.0% | 0 | Forward | 68 | 104 | 0 | 6.0 | top | 0.0 | 26.5 | 10.0 | 1.0× | 1.0× | -100% | All | All | |||||||||||||||||||||||
Timing[edit]
| Charges between | 6-7 |
|---|---|
| Multihits (early, mid) | 13, 14-16 (rehit rate: 7) |
| Multihits (late) | 17-27 (rehit rate: 4) |
| Final hit | 28-29 |
| Interruptible | 58 |
| Animation length | 81 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
Trivia[edit]
- The late multihits' ID 0 hitbox is coded as an extended hitbox despite not actually extending, which prevents it from interpolating.
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