SSBU Icon.png

Byleth (SSBU)/Up aerial

< Byleth (SSBU)
Revision as of 18:27, July 8, 2020 by Raul Retana (talk | contribs) (Added rehit rate)
Hitbox visualization showing Byleth's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit
Multihits
0 0 5 3.0% 0   Standard 0 100 30   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
4 0 5 3.0% 0   Standard 0 100 40   4.7 top 0.0 21.5 to 18.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
1 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 0.0 0.3× 1.0× 0%               Slash   All All             5 frames
2 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 -6.8 0.3× 1.0× 0%               Slash   All All             5 frames
3 0 5 3.0% 0   Standard 0 100 35   5.0 top 0.0 28.5 6.8 0.3× 1.0× 0%               Slash   All All             5 frames
Final hit
4 1 0 5.5% 0   Standard 50 140 0   5.0 top 0.0 21.5 to 18.5 0.0 1.2× 1.0× 0%               Slash   All All            
1 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 0.0 1.2× 1.0× 0%               Slash   All All            
2 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 -6.8 1.2× 1.0× 0%               Slash   All All            
3 1 0 5.5% 0   Standard 50 140 0   5.5 top 0.0 28.5 6.8 1.2× 1.0× 0%               Slash   All All            
The multihit hitboxes use weight-independent knockback.

Timing

Attack

Initial autocancel 1-3
Multihits 10-19
Final hit 20-23
Ending autocancel 48-
Interruptible 49
Animation length 79
                                                                                                                                                             
                                                                                                                                                             

Landing lag

Interruptible 15
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible