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Display title | Box glitch |
Default sort key | Box glitch |
Page length (in bytes) | 2,148 |
Page ID | 2159 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | smashwikia>Supersmashbros11 |
Date of page creation | 21:10, April 10, 2008 |
Latest editor | Unfortified Castle (talk | contribs) |
Date of latest edit | 02:01, June 6, 2021 |
Total number of edits | 50 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (3) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The box glitch is a collision detection glitch found in Super Smash Bros. Melee. It traps a character "between" a floor and a ceiling that is below that floor, making all vertical movement impossible. The glitch can be performed on any stage that has a floor and a ceiling below that floor at a close... |
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