SSBU Icon.png

Banjo & Kazooie (SSBU)/Forward throw

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Banjo & Kazooie forward throw hurtbox and hitbox visualization
Hitbox visualization for Banjo & Kazooie's forward throw

Overview

Throw and Hitbox Data

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 5.4% 0   Standard 82 34 0   4.6 k_footr 2.8 2.8 0.0 1.25× 1.0× 0%               Kick   All All            
Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw
Throw 0 3.0%   Forward 68 76 0 0.0×       None

Timing

Invincibility 1-11
Hitbox 9-10
Throw Release 11
Interruptible 34
Animation length 55
                                                                                                             
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
  
Throw point
 
Interruptible