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AKANEIA: Difference between revisions

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There exist unsubstantiated rumors concerning the stage, including claims that pieces of it can be isolated or viewed within the game's data, but no evidence proves that anyone has successfully accessed AKANEIA or discovered any unique elements for it.
There exist unsubstantiated rumors concerning the stage, including claims that pieces of it can be isolated or viewed within the game's data, but no evidence proves that anyone has successfully accessed AKANEIA or discovered any unique elements for it.


AKANEIA is reasonably assumed to be an unfinished stage from the ''{{uv|Fire Emblem}}'' universe. It shares its name with an [[fireemblemwiki:Archanea|early romanization of Archanea]], the name of the continent featured in the [[fireemblemwiki:Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi|first,]] [[fireemblemwiki:Fire Emblem: Monshou no Nazo|third]], [[fireemblemwiki:Fire Emblem: Shadow Dragon|eleventh]], [[fireemblemwiki:Fire Emblem: Shin Monshou no Nazo, Hikari to Kage no Eiyuu|twelfth]], and [[fireemblemwiki:Fire Emblem: Awakening|thirteenth]] ''Fire Emblem'' games. All games have featured [[Marth]] in some capacity, and the first and third games were released prior to ''Melee''. In addition, the track "{{MeleeMusic|Fire Emblem}}" is named <code>AKANEIA.HPS</code> within the game's data. Adding to all of this, ''Fire Emblem'' is the only [[universe]] where its representatives lack any sort of [[home stage]] in the final version of the game.
AKANEIA is reasonably assumed to be an unfinished stage from the ''{{uv|Fire Emblem}}'' universe. It shares its name with an [[fireemblemwiki:Archanea (continent)|early romanization of Archanea]], the name of the continent featured in the [[fireemblemwiki:Fire Emblem: Ankoku Ryuu to Hikari no Tsurugi|first]], [[fireemblemwiki:Fire Emblem: Monshou no Nazo|third]], [[fireemblemwiki:Fire Emblem: Shadow Dragon|eleventh]], [[fireemblemwiki:Fire Emblem: Shin Monshou no Nazo, Hikari to Kage no Eiyuu|twelfth]], and [[fireemblemwiki:Fire Emblem: Awakening|thirteenth]] ''Fire Emblem'' games. All games have featured [[Marth]] in some capacity, and the first and third games were released prior to ''Melee''. In addition, the track "{{MeleeMusic|Fire Emblem}}" is named <code>AKANEIA.HPS</code> within the game's data. Adding to all of this, ''Fire Emblem'' is the only [[universe]] where its representatives lack any sort of [[home stage]] in the final version of the game.


[[Category:Hacking]]
[[Category:Hacking]]

Revision as of 21:02, November 13, 2014

AKANEIA
Universe Fire Emblem (assumed)
Appears in Super Smash Bros. Melee
Availability None (crashes on all known attempts)
Taken with Dolphin. Action Replay hacks in use in order to access the debug mode.
AKANEIA's "appearance" in Melee; attempting to start the match will freeze the game.

AKANEIA is a stage remnant in Super Smash Bros. Melee that can only be accessed through the activation of the Debug Menu by Action Replay. Even with hacks, however, the game crashes if a battle is started with AKANEIA designated as the stage. Unlike similar non-playable levels in Melee such as DUMMY and IceTop, there are no known hacks which allow AKANEIA to be properly accessed.

There exist unsubstantiated rumors concerning the stage, including claims that pieces of it can be isolated or viewed within the game's data, but no evidence proves that anyone has successfully accessed AKANEIA or discovered any unique elements for it.

AKANEIA is reasonably assumed to be an unfinished stage from the Fire Emblem universe. It shares its name with an early romanization of Archanea, the name of the continent featured in the first, third, eleventh, twelfth, and thirteenth Fire Emblem games. All games have featured Marth in some capacity, and the first and third games were released prior to Melee. In addition, the track "Fire Emblem" is named AKANEIA.HPS within the game's data. Adding to all of this, Fire Emblem is the only universe where its representatives lack any sort of home stage in the final version of the game.