Super Smash Bros. 4

List of updates (SSB4)/1.0.8 changelog

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Revision as of 02:41, June 15, 2015 by FirstaLasto (talk | contribs) (more damage on a combo throw probably also means more knockback, reducing follow-ups)
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Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

This is the list of known changes in version 1.0.8 of Super Smash Bros. 4. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

Diddy Kong

  • Change Down throw damage: 6% → 7%

Falco

  • Nerf Up air damage: 11% → 10%
  • Nerf Neutral air (hit 2) damage: 3% → 2%

Greninja

  • Buff Forward tilt damage: 6.5% → 7%

Ike

  • Buff Forward tilt has reduced start-up (15 -> 12).
  • Nerf Forward tilt deals less damage (14% -> 12%).
  • Buff Dash attack has less start-up and deals more damage (Sweet spot: 10%->14%. Sour spot: 7%->11% and 5%->9%).
  • Buff Neutral air has less landing lag.
  • Buff Forward air has better hitbox placements (Hits better above and below him).

Kirby

  • Nerf Upward angled forward smash sourspot deals 1% less damage and K.O.s 11% later.

Palutena

  • Buff Up tilt hits link better into itself and does 1% more damage.

Villager

  • Buff Down throw damage: 4.5% → 6%