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Mario (SSB)/Up tilt

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< Mario (SSB)
Revision as of 12:30, September 3, 2013 by Scr7 (talk | contribs) (was really lazy with this v_v)
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Overview

Hitbox of Mario's up tilt

Mario delivers an uppercut, dealing 10% damage. For an up tilt it has above average knockback, but its primary use is as a combo move. At lower percentages it can chain into itself, though it is laggy compared to up tilts such as Pikachu's, Kirby's, or Fox's (this is especially noticeable at low percentages). At around 50% it can lead into an up smash. At percentages around 70% it can lead into an aerial such as a forward aerial or back aerial (both of which can either be used to set up an edgeguard or, at high enough percentages, simply KO) or a down aerial -> up aerial combo to rack up damage.


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Related moves