Talk:Team Healer
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Damage ratio?
For the life of me I can't seem to pinpoint the exact damage recovery algorithm used. The fraction applied seems to fluctuate between .33 and .35 times the current Damage Percent. However, I haven't factored in the possibility of Smashing it being a factor in how much it heals. Here are the numbers I got so far:
Damage Taken | Damage Healed |
---|---|
50% | 34% |
100% | 50% |
150% | 65% |
200% | 80% |
250% | 91% |
300% | 110% |
350% | 125% |
400% | 139% |
450% | 155% |
500% | 170% |
999% | 320% |
- Gargomon251 (talk) 05:54, 7 April 2009 (UTC)