Ice Climbers (SSBM)
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Template:Character Ice Climbers are characters in SSBM.
Pros & Cons
Pros
- Advanced players can do massive damage
- High-damage grab combos, including ones that can put enemies from 0% to death
- The fact that there are two of them can confuse opponents and allows them to "desynch" and launch attacks at different times
- A variety of edgeguarding options
- Strong ground game
- Very long wave-dash
- Opponents have trouble grabbing an Ice Climber because the other Climber can interrupt the thrower
- Decent recovery
- Fast and strong aerials
Cons
- Slow-running; reliant on wave-dashing for speed
- Nana can be killed at low %s when ICs are seperated
- Nana can be unresponsive at times
- Popo loses many of his advantages when Nana dies, such as his ability to combo and kill as effectively
- Ice Climbers are primarily ground based fighter and are awkward when forced to fight in the air
- Easily disrupted by projectiles
- Single Ice Climbers are floaty and vulnerable to air combos and juggling
- Low ranged