Hitbox visualization of Samus's down aerial.

OverviewEdit

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HitboxesEdit

NTSCEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 14% 0   0 100 0 125 16 -60 0 0           Punch
1 0 14% 0   0 100 0 140 16 120 0 0           Punch

PALEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Effect G A Sound
0 0 14% 0   0 100 0 110 16 -60 0 0           Punch
1 0 14% 0   0 100 0 125 16 120 0 0           Punch

SummaryEdit

  •   Hitbox sizes (125u/140u → 110u/125u).

TimingEdit

Initial autocancel 1-3
Hitboxes 4-12
Ending autocancel 13-
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Animation length 40
L-cancelled animation length 4
Normal                                                                                 
L-cancelled                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel