SSBU Icon.png

Inkling (SSBU)/Neutral attack/Hit 3

< Inkling (SSBU)‎ | Neutral attack
Revision as of 06:29, July 13, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Inkling's third jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Update History

  3.1.0

  •   Neutral attack's second and third hits connect more reliably.
  •   Neutral attack's third hit has more range.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.5% 0   Standard 60 70 0   3.2 top 0.0 7.0 6.0 2.0× 1.0× 0%               Kick   All All            
1 0 0 3.5% 0   Standard 60 70 0   3.2 top 0.0 7.0 10.0 2.0× 1.0× 0%               Kick   All All            
2 0 0 3.5% 0   Standard 60 70 0   3.8 top 0.0 7.0 15.8 2.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 4-5
Interruptible 30
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible