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Villager (SSBU)/Neutral attack/Hit 2

< Villager (SSBU)‎ | Neutral attack
Revision as of 03:20, January 16, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|500px|Hitbox visualization showing Villager's second jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...)
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Hitbox visualization showing Villager's second jab.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.0% 0   Standard 20 25 0   2.5 top 0.0 5.5 6.5 1.2× 0.8× 0%               Punch   All All            
1 0 0 1.0% 0   Standard 15 10 0   2.5 top 0.0 5.5 11.5 1.2× 0.8× 0%               Punch   All All            

Timing

Jab 2 also serves as part of Villager's rapid jab. Its frame data is unclear and thus omitted.

Hitboxes 3-4
Earliest continuable 6
Interruptible 24
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point
 
Interruptible