Super Smash Bros. Ultimate

Falco (SSBU)/Forward smash

< Falco (SSBU)
Revision as of 15:00, December 2, 2021 by Zeckemyro (talk | contribs)
Hitbox visualization showing Falco's forward smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early hit
0 0 0 16.0% 0   Standard 42 89 0   2.2 shoulderl 0.0 1.5 -1.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 16.0% 0   Standard 42 91 0   3.0 shoulderl 5.0 1.8 -1.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 16.0% 0   Standard 42 93 0   4.0 shoulderl 10.0 2.2 -1.0 1.0× 1.0× 0%               Slash   All All            
Mid hit
0 0 0 16.0% 0   Standard 42 89 0   2.2 shoulderl 0.0 1.5 -1.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 16.0% 0   Standard 42 91 0   3.0 shoulderl 4.0 1.8 -1.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 16.0% 0   Standard 42 93 0   4.0 shoulderl 8.0 2.2 -1.0 1.0× 1.0× 0%               Slash   All All            
Late hit
0 0 0 12.0% 0   Standard 20 89 0   6.0 top 0.0 5.0 12.0 to 6.0 0.5× 0.3× 0%               Slash   All All            

Timing

Charges between 9-10
Early, mid hit 17, 18-19
Late hit 20
Interruptible 49
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change
 
Interruptible