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Dark Pit (SSBU)/Down smash

< Dark Pit (SSBU)
Revision as of 13:03, March 1, 2020 by EXemplary Logic (talk | contribs) (type rename: bow -> sacred)
Hitbox visualization showing Dark Pit's down smash.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 12.0% 0   Standard 40 98 0   3.7 top 0.0 3.3 6.4 1.0× 1.0× 30%               Slash   All All            
1 0 0 12.0% 0   Standard 40 98 0   3.6 top 0.0 2.8 12.4 1.0× 1.0× 30%               Slash   All All            
2 0 0 10.0% 0   Standard 35 93 0   3.4 top 0.0 2.0 17.4 1.0× 1.0× 30%               Slash   All All            
Hit 2
0 0 0 12.0% 0   Standard 25 93 0   3.7 top 0.0 3.3 -6.0 1.0× 1.0× 30%               Slash   All All            
1 0 0 12.0% 0   Standard 25 93 0   3.6 top 0.0 2.8 -12.0 1.0× 1.0× 30%               Slash   All All            
2 0 0 10.0% 0   Standard 25 93 0   3.4 top 0.0 2.0 -17.0 1.0× 1.0× 30%               Slash   All All            

Timing

Charges between 2-3
Hit 1 5-6
Hit 2 18-20
Interruptible 41
Animation length 57
                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible