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Villager (SSBU)/Back aerial

< Villager (SSBU)
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Hitbox visualization showing Villager's back aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 9.0% -4.5   Standard 55 100 0   5.0 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 5.0% -2.5   Standard 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
Latest hit
0 0 0 3.0% -1.5   Standard 10 100 0   1.2 top 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Attack

Initial autocancel 1-2
Clean hit 13-14
Late hit 15-20
Latest hit 21-26
Ending autocancel 30-
Interruptible 36
Animation length 48
                                                                                               
                                                                                               
                                                                                               

Landing lag

Animation length 14
                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
  
Prop event
 
Interruptible