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Mario (SSB4)/Neutral special/Default

< Mario (SSB4)‎ | Neutral special
Revision as of 13:44, December 16, 2017 by Serpent King (talk | contribs) (Blockable, Absorbable, and Reflectable should be in the normal one. Same for rehit.)
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Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Early hit
0 0 0 5% 0   Standard 25 35 0 2.0 0 0.0 0.0 0.0 1.0x 0.3x 0%               Burn   63              
Clean hit
0 0 0 5% 0   Standard 15 28 0 1.8 0 0.0 0.0 0.0 1.0x 0.3x 0%               Burn   63              
Late hit
0 0 0 4% 0   Standard 10 22 0 1.6 0 0.0 0.0 0.0 1.0x 0.3x 0%               Burn   63              

Timing

Early hit 17-20
Clean hit 21-44
Late hit 45-69
Interruptible 46
Animation length 54
Fireball                                                                                                                                           
Lag                                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible