Meta Knight (SSBB)/Forward tilt: Difference between revisions

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{{ArticleIcons|ssbb=y}}
DOUCHEBAG SMASH
 
==Overview==
[[File:Meta Knight Forward Tilt Hitboxes Brawl.png|thumb|Hitboxes of Meta Knight's f-tilt. Top: first hit; middle: second hit; bottom: third hit.]]
{{ImageCaption|File:MK f-tilt no buffer.gif|File:MK f-tilt buffered.gif|width1=200x200px|width2=200x200px|caption=On the left is the move performed normally after a down tilt.{{clr}} On the right is the forward tilt buffered after a down tilt}}
Meta Knight slashes twice in front of himself, then once upwards. The last hit deals low vertical knockback. First slash deals 4% damage, second deals 3%, and the third deals 5%, for a total of 12% if all hits connect. It is possible to control how many times it hits; only pressing the attack button once will cause Meta Knight to perform only the first hit, and pressing it twice more will cause him to slash the second and third times. This move has incredible speed and [[range]], and has great [[combo]] ability, with the first two hits being able to cancel into another move, the third hit being able to lead into other moves, and the move being pretty useful for racking damage is used repeatedly. It's also safe on [[shield]] if used correctly, though performing all three hits on a shield is rather [[punish]]able. Additionally, it is possible to [[SDI]] out of the move (being a multi-hit move), which can lead to a punish, and at higher percentages, it's difficult (if not impossible) to connect all three hits since the first hit has enough knockback scaling to prevent the other hits from connecting. Overall, the move is a very useful [[spacing]] tool on the ground, and a decent combo starter.
 
The move's already quick speed can be sped up even further using [[buffering]]. Buffering Meta Knight's forward tilt works a bit differently than most moves that can be buffered. This can be performed by, right before Meta Knight is about to perform another move (e.g. just before his [[spot dodge]] animation finishes), sliding the [[control stick]] slightly in the direction used for the forward tilt, tapping the [[A button]] once, and letting go of the control stick, letting it snap back to its neutral position before the animation it's being done out of finishes. If performed correctly and quick enough, the first two hits of the forward tilt should be unleashed as fast as possible. The third hit can be performed in basically the same way as the first two hits, but one should add another action to the equation - when the first two hits are coming out, if the [[C-stick]] is quickly pressed forward, the third hit should come out as smoothly as the others if performed correctly. This technique is great for followups, [[mindgame]]s, and can rack up a large amount of damage if used after a move such as a {{mvsub|Meta Knight|SSBB|down throw}} (this particular combo can deal 15-16%). [http://smashboards.com/threads/meta-knight-at-buffering-forward-tilts.325462/]
 
For technical data of each individual hit, see:
*[[Meta Knight (SSBB)/Forward tilt/Hit 1]]
*[[Meta Knight (SSBB)/Forward tilt/Hit 2]]
*[[Meta Knight (SSBB)/Forward tilt/Hit 3]]
 
==Timing==
===Earliest===
{|class="wikitable"
|-
!Hit 1
|3
|-
!Continuation window
|5
|-
!Hit 2
|7
|-
!Continuation window
|9
|-
!Hit 3
|11
|-
!Animation length
|42
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=31}}
|-
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Continuable|c=1}}{{FrameStrip|t=Blank|c=33}}
{{FrameStripEnd}}
 
===Latest===
{|class="wikitable"
|-
!Hit 1
|3
|-
!Continuation window
|5-30
|-
!Idle
|24-30
|-
!Hit 2
|32
|-
!Continuation window
|34-60
|-
!Idle
|58-60
|-
!Hit 3
|62
|-
!Animation length
|93
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Blank|c=7}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=25}}{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Lag|c=1}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=31}}
|-
{{FrameStrip|t=Blank|c=4}}{{FrameStrip|t=Continuable|c=26}}{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Continuable|c=27}}{{FrameStrip|t=Blank|c=33}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|continuable=y}}
 
{{MvSubNavMetaKnight|g=SSBB}}
 
[[Category:Meta Knight (SSBB)]]
[[Category:Forward tilts (SSBB)]]
[[Category:Sword attacks]]
[[Category:Slash attacks (SSBB)]]

Revision as of 16:57, December 28, 2015

DOUCHEBAG SMASH