Crush: Difference between revisions

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(We have enough images, I think.)
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{{ArticleIcons|ssbb=y|ssb4=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
{{for|the Massachusetts smasher|Smasher:Crush}}
{{for|the Massachusetts smasher|Smasher:Crush}}
{{video|GIF of getting crushed on the Pirate Ship in ''Brawl''}}
[[File:Crush.gif|thumb|{{SSBB|Samus}} is crushed in [[The Research Facility (Part II)]].]]
[[File:Crush.gif|thumb|{{SSBB|Samus}} is crushed in [[The Research Facility (Part II)]].]]
[[File:Midgar Crush.gif|thumb|{{SSB4|Donkey Kong}} getting crushed on [[Midgar]].]]
[[File:Midgar Crush.gif|thumb|{{SSB4|Donkey Kong}} getting crushed on [[Midgar]].]]
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Outside of the above, ''Brawl's'' [[Subspace Emissary]] features several levels with crushes in them; owing to the mode's focus on platforming, the player is tasked with correctly timing their movements as to avoid these crushes.
Outside of the above, ''Brawl's'' [[Subspace Emissary]] features several levels with crushes in them; owing to the mode's focus on platforming, the player is tasked with correctly timing their movements as to avoid these crushes.


Despite not actually crushing players, the [[Danger Zone]]s in [[The Great Cave Offensive]], acid inside [[Master Fortress]], and [[Infernal Climax]] use the same effect when KO'ing fighters.
Despite not actually crushing players, the [[Danger Zone]]s in [[The Great Cave Offensive]], acid inside [[Master Fortress]], and [[Infernal Climax]] use the same effect when KOing fighters.


[[Category:Gameplay]]
[[Category:Gameplay]]