Grenade Launch: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Grenade tech)
Tag: Mobile edit
Line 8: Line 8:
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
}}
}}
'''Grenade Launch''' is one of three [[neutral special move]]s for the {{SSB4|Mii Gunner}}. When used, the Gunner fires a smoking grenade that explodes upon contact with an enemy. The grenade bounces if it hits the ground and can be charged to explode multiple times.
'''Grenade Launch''' is one of three [[neutral special move]]s for the {{SSB4|Mii Gunner}}. When used, the Gunner fires a smoking grenade in an arcing trajectory that explodes upon contact with an enemy or after its fuse runs out, but will merely bounce if it hits the ground. Charging the move will make the grenade fly farther, with max charge being able to clear two-thirds of [[Final Destination]], but won't increase it's power (not that it needs it).
 
Regardless, the grenade explodes multiple times, trapping opponents within it for a moment. An easy tactic is to hit opponents that are too close with an uncharged Grenade Launch, then fire a [[Flame Pillar]] at them. Grenades are also a good tool for [[edgeguarding]], or simply spacing as the they can cover both land and air.
 
Oddly, one can switch directions with this moving while charging, but with no animation and a brief delay. This can be useful for mindgames, reversing momentum in midair, or if someone is behind the Gunner.


{{Special Moves/Mii Gunner}}
{{Special Moves/Mii Gunner}}