Konga Beat: Difference between revisions

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==Trivia==
==Trivia==
*There are 3 beats that occur even before the announcer says "Ready? Go!".
*There are 3 beats that occur even before the announcer says "Ready? Go!".
*If used during a stage-wide slow-time effect (such as those caused by Dialga, Slow Brawl, or Training Mode), the shock waves created by a perfect beat will grow to enormous size because the timing will be even more accurate. A high level CPU will perform this perfectly, and the shock waves produced will be stretched, blurry, and semi-transparent. In the same way, a perfect beat is much more difficult to accomplish when time is sped up during a Fast Brawl.
*If used during a stage-wide slow-time effect (such as those caused by [[Dialga]], Slow Brawl, or [[Training Mode]]), the shock waves created by a perfect beat can grow to enormous size because the timing can be even more accurate. A high level CPU will perform this perfectly, and the shock waves produced will be stretched, blurry, and semi-transparent. In the same way, a perfect beat is much more difficult to accomplish when time is sped up during a Fast Brawl.
*Because of [[Wi-Fi lag|lag]] in [[Wi-Fi]] matches, the music and rhythm of the attack may become out of sync, making it harder to produce large shockwaves.
*Because of [[Wi-Fi lag|lag]] in [[Wi-Fi]] matches, the music and rhythm of the attack may become out of sync, making it harder to produce large shockwaves.
*In ''Super Smash Bros. 4'', hitting all the notes perfectly will have DK give a thumbs-up at the end of the move instead of his usual bicep-flexing gesture.
*In ''Super Smash Bros. 4'', hitting all the notes perfectly will have DK give a thumbs-up at the end of the move instead of his usual bicep-flexing gesture.
*Konga Beat is the only gameplay move in the entire ''Smash'' series that invokes the [[Announcer]].
*Konga Beat is the only gameplay move in the entire ''Smash'' series that invokes the [[Announcer]].
**Unusually, the "Ready? Go!" soundbite used in ''Smash 4'' is taken from ''Brawl'' and features Pat Cashman's voice instead of Xander Mobus's voice. As a result, Pat Cashman's name appears in the game's [[Credits]].
**Unusually, the "Ready? Go!" soundbite used in ''Smash 4'' is taken from ''Brawl'' and features Pat Cashman's voice instead of Xander Mobus's. As a result, Pat Cashman appears in the game's [[credits]].


==External links==
==External links==