Screen: Difference between revisions
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{{disambig2|the widescreen Options menu|the unofficial name for | {{disambig2|the widescreen Options menu|the unofficial name for a KO in which a character is launched toward the camera|Screen KO}} | ||
[[File:SSBB Screen Matte Comparison.png|thumb|200px|An example of a screen comparison between 4:3 and 16:9 matte. In [[Flat Zone 2]], the "Super Smash Bros." text is shown on the | [[File:SSBB Screen Matte Comparison.png|thumb|200px|An example of a screen comparison between 4:3 and 16:9 matte. In [[Flat Zone 2]], the "Super Smash Bros." text is shown on the console in 4:3 ratio. On widescreen, the text isn't shown on the Game and Watch console.]] | ||
The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu | The '''Screen''' menu in ''[[Super Smash Bros. Brawl]]'' gives an in-game means of changing the widescreen settings of the [[Wii]] console to match the television being used. It is accessed via the Options menu from the main menu. By default, it inherits the setting enabled in the main Wii console options. | ||
The two options are: | The two options are: | ||
*'''4:3 Standard''' - Causes the game to render the output with a narrower | *'''4:3 Standard''' - Causes the game to render the output with a narrower "full screen" camera view. | ||
*'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown. | *'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown. | ||
A circle appears in the background on this menu | A circle appears in the background on this menu to help the player see which screen size is more suited to their TV. | ||
Changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of {{s|wikipedia|576i}} 50Hz) | Changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of {{s|wikipedia|576i}} 50Hz); only the way the picture is rendered within that resolution is changed. As a result, [[snapshots]] captured on a widescreen-set console will have their dimensions changed if decrypted and viewed on a PC unless resized. | ||
<gallery> | <gallery> |