Unlockable character: Difference between revisions

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m (I've been testing these and so far almost everything listed has held true, I also played 25 smash runs before doing anything and I got no characters (less Jiggs for the equipment) So I think it's safe to say that these are the only ways to get characters)
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** ''Super Smash Bros. for 3DS'' is the only game where Captain Falcon and Ness do not share their unlockability (with Captain Falcon being default and Ness being unlockable).
** ''Super Smash Bros. for 3DS'' is the only game where Captain Falcon and Ness do not share their unlockability (with Captain Falcon being default and Ness being unlockable).
* {{SSB4|Mii Fighter}} is not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning, the character cannot truly be called unlockable.
* {{SSB4|Mii Fighter}} is not shown on the character select screen until the player has created at least one. However, since the ability to create Mii Fighters is granted from the beginning, the character cannot truly be called unlockable.
* [[Mr. Game and Watch]], [[R.O.B.]], [[Dr. Mario]], and [[Falco]] are the only characters to be unlockable in every game in which they are playable.
* [[Mr. Game & Watch]], [[R.O.B.]], [[Dr. Mario]], and [[Falco]] are the only characters to be unlockable in every game in which they are playable.
* [[Lucina]] (and to an extent, [[Wendy O. Koopa]]) are the first confirmed females who are playable in the ''Super Smash Bros.'' series to be unlockable.
* [[Lucina]] (and to an extent, [[Wendy O. Koopa]]) are the first confirmed females who are playable in the ''Super Smash Bros.'' series to be unlockable.
*In ''Smash 64'' and ''Melee'', the AI level of the unlockable character that is fought before they become available will decrease with each consecutive unlockable character; in ''Brawl'' and ''Smash 4'', the opposite happens.
*In ''Smash 64'' and ''Melee'', the AI level of the unlockable character that is fought before they become available will decrease with each consecutive unlockable character; in ''Brawl'' and ''Smash 4'', the opposite happens.