Tournament:MLG Anaheim 2014: Difference between revisions

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'''MLG Anaheim 2014''' was a ''[[Super Smash Bros. Melee]]'' [[list of national tournaments|national tournament]] that featured the return of the ''Smash Bros.'' series to [[Major League Gaming]] tournaments, being the first time ''Smash Bros.'' was featured in the circuit since [[MLG Dallas 2010]], and the first time ''Melee'' was been featured in the circuit since [[MLG Las Vegas 2006]]. It also featured doubles and global crew battles. It was the 5th-largest ''Melee'' tournament of all time, behind [[EVO 2013]] (709 entrants), [[Apex 2014]] (629 entrants), [[Pound 4]] (347 entrants), and [[Apex 2013]] (336 entrants), with 325 entrants. ''[[Super Smash Bros. Brawl]]'' was also supposed to be featured at the event, but was removed from the game lineup reportedly due to intervention from [[Nintendo]].
'''MLG Anaheim 2014''' was a ''[[Super Smash Bros. Melee]]'' [[list of national tournaments|national tournament]] that featured the return of the ''Smash Bros.'' series to [[Major League Gaming]] tournaments, being the first time ''Smash Bros.'' was featured in the circuit since [[MLG Dallas 2010]], and the first time ''Melee'' was been featured in the circuit since [[MLG Las Vegas 2006]]. It also featured doubles and global crew battles. It was the 5th-largest ''Melee'' tournament of all time, behind [[EVO 2013]] (709 entrants), [[Apex 2014]] (629 entrants), [[Pound 4]] (347 entrants), and [[Apex 2013]] (336 entrants), with 325 entrants. ''[[Super Smash Bros. Brawl]]'' was also supposed to be featured at the event, but was removed from the game lineup reportedly due to intervention from [[Nintendo]].


Although this tournament held many entrants and featured matches with the best in the world, it was criticized by participants for being poorly run. The tournament organizers would often incorrectly dictate call times for matches, then call matches several minutes earlier than expected and disqualify players, such as such as {{Sm|PewPewU}} and {{Sm|Shroomed}}, into the losers' bracket who showed up at the original time. Only through massive social media intervention were the majority of the players allowed back into the winners' bracket. The organizers were also criticized for not allowing friendlies, even though there were several vacant setups, and discouraging spectating of tournament sets. On the stream, advertisements sometimes cut into matches, drawing further criticism from those viewing online.
Although this tournament held many entrants and featured matches with the best in the world, it was criticized by participants for being poorly run. The tournament organizers would often incorrectly dictate call times for matches, then call matches several minutes earlier than expected and disqualify players, such as {{Sm|PewPewU}} and {{Sm|Shroomed}}, into the losers' bracket who showed up at the original time. Only through massive social media intervention were the majority of the players allowed back into the winners' bracket. The organizers were also criticized for not allowing friendlies, even though there were several vacant setups, and discouraging spectating of tournament sets. On the stream, advertisements sometimes cut into matches, drawing further criticism from those viewing online.


==Qualifiers==
==Qualifiers==