Charge-cancel: Difference between revisions
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{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}} | {{ArticleIcons|ssb=y|ssbm=y|ssbb=y}} | ||
[[File:Charge-Cancel Samus Brawl.gif|thumb|250px|right|Samus' Charge Shot being charged-canceled in ''Brawl''.]] | [[File:Charge-Cancel Samus Brawl.gif|thumb|250px|right|Samus' Charge Shot being charged-canceled in ''Brawl''.]] | ||
'''Charge-canceling''' is the act of canceling or storing a [[ | '''Charge-canceling''' is the act of canceling or storing a certain [[special move]] that can be charged, such as [[Samus]]' [[Charge Shot]]. | ||
While charging such an [[attack]], players can [[shield]] to cancel/store the charge, or tap left/right on the [[control stick]] or [[d-pad]] to immediately roll out of the charge, which also cancels/stores it. | While charging such an [[attack]], players can [[shield]] to cancel/store the charge, perform a [[grab]], or tap left/right on the [[control stick]] or [[d-pad]] to immediately roll out of the charge, which also cancels/stores it. | ||
Some charge attacks can be charged and canceled in the air, such as [[Donkey Kong]]'s [[Giant Punch]] or [[Sheik]]'s [[Needle Storm]]. To cancel a charge in the air, players can simply press the [[shield]] button while charging. Due to its [[buffer]] system, charge-canceling Giant Punch in ''Brawl'' will result in the Donkey Kong performing an air dodge if the input is entered late into the charge animation. | Some charge attacks can be charged and canceled in the air, such as [[Donkey Kong]]'s [[Giant Punch]] or [[Sheik]]'s [[Needle Storm]]. To cancel a charge in the air, players can simply press the [[shield]] or [[grab]] button while charging. Due to its [[buffer]] system, charge-canceling Giant Punch in ''Brawl'' will result in the Donkey Kong performing an air dodge if the input is entered late into the charge animation. | ||
==List of moves that can be charge-cancelled== | ==List of moves that can be charge-cancelled== | ||
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*[[Donkey Kong]]- [[Giant Punch]] | *[[Donkey Kong]]- [[Giant Punch]] | ||
*{{SSBM|Mewtwo}}- [[Shadow Ball]] | |||
*{{SSBB|Lucario}}- [[Aura Sphere]] | *{{SSBB|Lucario}}- [[Aura Sphere]] | ||
*{{SSBB|Mario}}- [[F.L.U.D.D.]] | *{{SSBB|Mario}}- [[F.L.U.D.D.]] | ||
*{{SSBB|R.O.B.}}- [[Gyro]] | *{{SSBB|R.O.B.}}- [[Gyro]] | ||
*[[Samus]]- [[Charge Shot]] | *[[Samus]]- [[Charge Shot]] | ||
*[[Sheik]]- [[Needle Storm]] | *[[Sheik]]- [[Needle Storm]] (unique in that it doesn't charge by itself by single button tap, and must be held down for charge until ''Brawl'') | ||
*{{SSBB|Squirtle}}- [[Water Gun]] | *{{SSBB|Squirtle}}- [[Water Gun]] | ||
*[[Kirby]]- can copy Giant Punch, Aura Sphere, Needle Storm, Charge Shot, or Water Gun | *[[Kirby]]- can copy Giant Punch, Shadow Ball, Aura Sphere, Needle Storm, Charge Shot, or Water Gun | ||
{{AllGames|Techniques}} | {{AllGames|Techniques}} |