Forward aerial: Difference between revisions
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|[[Kirby (SSB)|Kirby]]||Does a drill kick in front of him. A very useful combo move. Down aerial→up tilt→short hop→forward aerial→forward smash is one of Kirby's staple combos.||20% if all hits connect. | |[[Kirby (SSB)|Kirby]]||Does a drill kick in front of him. A very useful combo move. Down aerial→up tilt→short hop→forward aerial→forward smash is one of Kirby's staple combos.||20% if all hits connect. | ||
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|[[Jigglypuff (SSB)|Jigglypuff]]||Kicks in front of itself. Good range | |[[Jigglypuff (SSB)|Jigglypuff]]||Kicks in front of itself. Good range. Can "[[wall of pain]]" similar to ''Melee'' but to less of an extent. Combos into a [[Rest]].||8-13% | ||
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|[[Fox (SSB)|Fox]]||Does a drill kick in front of him. Another good aerial move of Fox's Combos into up smash and virtually all of his aerials. Good approaching and baiting tactics.||12% | |[[Fox (SSB)|Fox]]||Does a drill kick in front of him. Another good aerial move of Fox's Combos into up smash and virtually all of his aerials. Good approaching and baiting tactics.||12% | ||
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|[[Yoshi (SSBB)|Yoshi]]||Swings his head downward. Can meteor smash.||16% body, 15% head. | |[[Yoshi (SSBB)|Yoshi]]||Swings his head downward. Can meteor smash.||16% body, 15% head. | ||
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|[[Wario (SSBB)|Wario]]||Kicks forward. Has below average knockback | |[[Wario (SSBB)|Wario]]||Kicks forward. Has below average knockback but lasts a very long time, good for [[wall of pain]].||7% | ||
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|[[Link (SSBB)|Link]]||Swings sword forward and spins around, then swings it again. Its second hit is more powerful, but the first hit only comboes into the second hit at low percentages.||9% Hit 1, 12% Hit 2, up to 21%. | |[[Link (SSBB)|Link]]||Swings sword forward and spins around, then swings it again. Its second hit is more powerful, but the first hit only comboes into the second hit at low percentages.||9% Hit 1, 12% Hit 2, up to 21%. | ||
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|[[Ganondorf (SSBB)|Ganondorf]]||Punches his fist downward, similar to Mario's forward aerial. Nicknamed the "[[Skull Crusher]]." Stronger and higher in knockback but does not spike and has a large landing lag. Also ties with Bowser's [[down aerial]] as the aerial attack with the longest duration.||17% if sweetspotted, 15% if sourspotted. | |[[Ganondorf (SSBB)|Ganondorf]]||Punches his fist downward, similar to Mario's forward aerial. Nicknamed the "[[Skull Crusher]]." Stronger and higher in knockback but does not spike and has a large landing lag. Also ties with Bowser's [[down aerial]] as the aerial attack with the longest duration.||17% if sweetspotted, 15% if sourspotted. | ||
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|[[Toon Link (SSBB)|Toon Link]]||Swings sword upward. Similar in animation to his back aerial, but a bit slower, though it is a much better finisher with high | |[[Toon Link (SSBB)|Toon Link]]||Swings sword upward. Similar in animation to his back aerial, but a bit slower, though it is a much better finisher with high knockback.||13% | ||
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|[[Samus (SSBB)|Samus]]||Creates a few small blasts with her arm cannon, slowly moving them downward. Has no landing lag.||3-4% per hit, 18% if all hits connect. | |[[Samus (SSBB)|Samus]]||Creates a few small blasts with her arm cannon, slowly moving them downward. Has no landing lag.||3-4% per hit, 18% if all hits connect. |