Port Town Aero Dive: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 14: Line 14:
Port Town Aero Dive is the huge track that appears in ''[[F-Zero GX]]''/''[[F-Zero AX|AX]]''. The main platform for this stage zooms along the track, stopping randomly in several locations, each of which has its own unique terrain. Since this is a rather daring course, the configuration of the terrain in each location within it is appropriately treacherous. Expect lots of steep slopes and ups and downs. Sometimes the platform will even separate completely from the track. When it does, you’re in store for some really great views of the course.
Port Town Aero Dive is the huge track that appears in ''[[F-Zero GX]]''/''[[F-Zero AX|AX]]''. The main platform for this stage zooms along the track, stopping randomly in several locations, each of which has its own unique terrain. Since this is a rather daring course, the configuration of the terrain in each location within it is appropriately treacherous. Expect lots of steep slopes and ups and downs. Sometimes the platform will even separate completely from the track. When it does, you’re in store for some really great views of the course.


Strangely, this stage is a starter while Captain Falcon is not, similar to [[Solid Snake (SSBB)|Snake]] and [[Shadow Moses Island]]. The stage is also intersting similar to [[F-Zero Grand Prix: Mute City|Mte City]] from ''[[Super Smash Bros. Melee|Melee]]'', in both the stage hazards, idea and that it is a almost perfect recreation of a F-Zero track.
Strangely, this stage is a starter while Captain Falcon is not, similar to [[Solid Snake (SSBB)|Snake]] and [[Shadow Moses Island]]. The stage is also similar to [[F-Zero Grand Prix: Mute City|Mute City]] from ''[[Super Smash Bros. Melee|Melee]]'', in both the stage hazards, idea and that it is a almost perfect recreation of a F-Zero track.


{{SSBBStages}}
{{SSBBStages}}