Gordo: Difference between revisions
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*If a Gordo hits an opponent's shield at the proper angle, it will continuously travel through the air in a straight path without landing or disappearing until it travels off of the screen. | *If a Gordo hits an opponent's shield at the proper angle, it will continuously travel through the air in a straight path without landing or disappearing until it travels off of the screen. | ||
*The [[Subspace Army]] enemy [[Jyk]] is possibly based on the Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path. | *The [[Subspace Army]] enemy [[Jyk]] is possibly based on the Gordo, as both are obstacles that are harmful to the players when touched, are indestructible, and are either still or move along a fixed path. | ||
*Gordos also appear as enemies in '' | *Gordos also appear as enemies in ''Super Mario Land 2: 6 Golden Coins'' for the [[Game Boy]]. It is their only appearance outside of a ''Kirby'' or ''Smash'' game. | ||
*The name "Gordo" comes from the Spanish and Portuguese word for "fat". | *The name "Gordo" comes from the Spanish and Portuguese word for "fat". | ||
*Gordo made its first appearance in the game ''[[Kirby's Dream Land]]'', in which Gordo appeared in every level other than [[Green Greens]]. | *Gordo made its first appearance in the game ''[[Kirby's Dream Land]]'', in which Gordo appeared in every level other than [[Green Greens]]. |