List of spirits (Super Mario series): Difference between revisions

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(→‎Spirit Battles: i think the slow super armor is trying to reference Elephant Mario's weight, which is what helps him to break more blocks more easily in Wonder)
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*The music track primarily features a saxophone, a brass instrument, referencing how obtaining the Elephant transformation will change the level's music track to feature brass horns.
*The music track primarily features a saxophone, a brass instrument, referencing how obtaining the Elephant transformation will change the level's music track to feature brass horns.
*Mario's favored [[F.L.U.D.D.]] will feature Mario storing up and spraying water, referencing Elephant Mario's ability to store water in its trunk and spray it.
*Mario's favored [[F.L.U.D.D.]] will feature Mario storing up and spraying water, referencing Elephant Mario's ability to store water in its trunk and spray it.
*The first battle condition appears to reference the strength of the Elephant transformation, letting its users easily break through blocks and defeat enemies with their trunk.
*The first battle condition reference the strength and weight of the Elephant transformation, letting its users easily break through blocks and defeat enemies with their trunk.
----'''Other trivia:'''
----'''Other trivia:'''
*Despite how both the spirit condition and the Slow Super Armor ability it applies to fighters indicate that the Elephant powerup slows down players in its original appearance in ''Super Mario Bros. Wonder'', this is not the case, and the powerup does not impact mobility at all; why the trait is present is unknown.
*This spirit's Slow Super Armor ability further references the Elephant transformation's weight, which allows them to easily break through blocks and easily defeat enemies with their trunk.
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