Smasher: Difference between revisions
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A spectator is usually defined as an individual who watches an event without directly participating. Spectators often watch ''Smash''- related content from afar. This can include watching live matches in the same room, pre-recorded videos online, or casually watching livestreams. Spectators and casual players give a lot of viewership to sites like [[Twitch]] and [[YouTube]], which is integral for making revenue. While not mandatory to be considered a part of the community, spectators have usually played a ''Smash'' game beforehand, usually at no greater than a casual level, as knowing the basic gameplay elements is beneficial to deciphering what is happening on-screen. | A spectator is usually defined as an individual who watches an event without directly participating. Spectators often watch ''Smash''- related content from afar. This can include watching live matches in the same room, pre-recorded videos online, or casually watching livestreams. Spectators and casual players give a lot of viewership to sites like [[Twitch]] and [[YouTube]], which is integral for making revenue. While not mandatory to be considered a part of the community, spectators have usually played a ''Smash'' game beforehand, usually at no greater than a casual level, as knowing the basic gameplay elements is beneficial to deciphering what is happening on-screen. | ||
Although seen by some competitive players as a "lesser" part of the community, spectators and casuals are largely agreed to be integral for any community. As the most common type of customer is one that finds the game interesting, regardless of if they interact with the greater community or not, they comprise the vast majority of the fanbase, and consequently end up being the target audience due to contributing the most money to it, in contrast to the competitive playerbase which constitutes a minority. This is considered especially true for ''Smash'', which owes a great deal of its popularity to enabling its fanbase to play the game however they see fit. Furthermore, some casuals can transition into competitive players, and likewise some competitive players step away from the spotlight and become a casual player. | |||
==Commentators== | ==Commentators== | ||
Commentary refers to comments made and discussions held by commentators (often smashers themselves) during a [[match]] in ''{{b|Super Smash Bros.|series}}'' tournaments. Commentators generally have knowledge of a ''Super Smash Bros.'' game on an advanced or professional level. There are two basic types of commentators. The first is the "Play-by-Play," who describe what is literally happening on screen. This type is important for larger tournaments, as they might attract viewers that have minimal knowledge of the game being played and need a proper explanation of what they are seeing. The second type is the "Analyst," who take the time to examine the game being played and give their anecdotal opinions and conclusions during less interesting parts of the game. This type is important for creating the "narrative" of the game, as they help invest the viewer with food for thought that influences what to think about the match. | Commentary refers to comments made and discussions held by commentators (often smashers themselves) during a [[match]] in ''{{b|Super Smash Bros.|series}}'' tournaments. Commentators generally have knowledge of a ''Super Smash Bros.'' game on an advanced or professional level. There are two basic types of commentators. The first is the "Play-by-Play," who describe what is literally happening on screen. This type is important for larger tournaments, as they might attract viewers that have minimal knowledge of the game being played and need a proper explanation of what they are seeing. The second type is the "Analyst," who take the time to examine the game being played and give their anecdotal opinions and conclusions during less interesting parts of the game. This type is important for creating the "narrative" of the game, as they help invest the viewer with food for thought that influences what to think about the match. | ||
Effective commentators can give a relatively standard match much more weight and elevate it to an event worth coming back to. Sometimes the commentator outshines the game itself; an example being {{Sm|HomeMadeWaffles}}'s commentary of the match wherein the "[[Wombo Combo]]" was executed, which became a popular meme within both the Smash Bros. | Effective commentators can give a relatively standard match much more weight and elevate it to an event worth coming back to. Sometimes the commentator outshines the game itself; an example being {{Sm|HomeMadeWaffles}}'s commentary of the match wherein the "[[Wombo Combo]]" was executed, which became a popular meme within both the ''Smash Bros.'' community as well as the competitive gaming community. | ||
The term "commentator's curse" is commonly used to describe events taking place in a match that do not favor the player that the commentator was talking about (making it more of a jinx than a curse). The opposite of the commentator's curse is the "commentator's blessing", where the events instead favor the chosen player. | The term "commentator's curse" is commonly used to describe events taking place in a match that do not favor the player that the commentator was talking about (making it more of a jinx than a curse). The opposite of the commentator's curse is the "commentator's blessing", where the events instead favor the chosen player. |