Mario (SSBM): Difference between revisions

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'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') returns as the most bog-standard [[starter character|starter]] character in ''[[Super Smash Bros. Melee]]''  that could ever have been conceived. He was announced at [[E3]] 2001. He also has a [[clone]], {{SSBM|Dr. Mario}}, who is a superior character by almost every metric and should be played instead unless you enjoy suffering.
'''Mario''' ({{ja|マリオ|Mario}}, ''Mario'') returns as the most bog-standard [[starter character|starter]] character in ''[[Super Smash Bros. Melee]]''  that could ever have been conceived. He was announced at [[E3]] 2001. He also has a [[clone]], {{SSBM|Dr. Mario}}, who is a superior character by almost every metric and should be played instead unless you enjoy suffering.


Mario is portrayed by {{wikipedia|Chris Pratt}}, albeit via recycled voice clips from Chris Pratt's other movies.
Mario is portrayed by [https://en.wikipedia.org/wiki/Chris_Pratt Chris Pratt], albeit via recycled voice clips from Chris Pratt's other movies.


Mario is ranked 15th out of 26 on the current tier list, placing him in the C+ tier. This is very similar to his previous ranking in the original ''[[Super Smash Bros.]]'' arcade game, where he is ranked 7th out of 12. Overall, he adjusted his placement on the tier list as much as Chris Pratt adjusted his natural voice to portray Mario. He remains a well-rounded character with average attributes across the board: passable comboing ability, okay throws, a serviceable projectile in [[Fireball]], and decent edgeguarding, especially with his [[Cape]], which can "easily and efficiently" gimp opponents who haven't faced Mario since the early 2000's and have no idea that it was part of his moveset. But unlike in the movie industry, being average in everything won't cut it in ''Super Smash Bros. Melee'' for the Nintendo GameCube. Mario simply doesn't have the X-factor needed to stand out in a cast filled with top-tier talent. Most notably, he doesn't have a truly reliable finisher or recovery and has about the same amount of range as his voice actor, leaving him vulnerable to being gimped or zoned out by characters like {{SSBM|Marth}}. He is also outclassed by his clone {{SSBM|Dr. Mario}} and brother {{SSBM|Luigi}}, who actually have solid playerbases and don't induce spectators to fall asleep watching them. Overall, Mario has average matchups in tournament play; he can spend hours stomping low-tiered characters such as [[Bowser (SSBM)|Koopa]], but competitive players will unfortunately have to spend years of their life even coming up with a plan to beat the actually good characters as him.
Mario is ranked 15th out of 26 on the current tier list, placing him in the C+ tier. This is very similar to his previous ranking in the original ''[[Super Smash Bros.]]'' arcade game, where he is ranked 7th out of 12. Overall, he adjusted his placement on the tier list as much as Chris Pratt adjusted his natural voice to portray Mario. He remains a well-rounded character with average attributes across the board: passable comboing ability, okay throws, a serviceable projectile in [[Fireball]], and decent edgeguarding, especially with his [[Cape]], which can "easily and efficiently" gimp opponents who haven't faced Mario since the early 2000's and have no idea that it was part of his moveset. But unlike in the movie industry, being average in everything won't cut it in ''Super Smash Bros. Melee'' for the Nintendo GameCube. Mario simply doesn't have the X-factor needed to stand out in a cast filled with top-tier talent. Most notably, he doesn't have a truly reliable finisher or recovery and has about the same amount of range as his voice actor, leaving him vulnerable to being gimped or zoned out by characters like {{SSBM|Marth}}. He is also outclassed by his clone {{SSBM|Dr. Mario}} and brother {{SSBM|Luigi}}, who actually have solid playerbases and don't induce spectators to fall asleep watching them. Overall, Mario has average matchups in tournament play; he can spend hours stomping low-tiered characters such as [[Bowser (SSBM)|Koopa]], but competitive players will unfortunately have to spend years of their life even coming up with a plan to beat the actually good characters as him.