Buster Wolf: Difference between revisions

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The Buster Wolf freeze glitch was a [[glitch]] in ''[[Super Smash Bros. Ultimate]]'' that was discovered in the version 6.0.0 update. This glitch caused both {{SSBU|Terry}} and the partner [[Ice Climbers (SSBU)|Ice Climber]] to become frozen in place during Buster Wolf. It was patched out soon after in version 6.1.0.
The Buster Wolf freeze glitch was a [[glitch]] in ''[[Super Smash Bros. Ultimate]]'' that was discovered in the version 6.0.0 update. This glitch caused both {{SSBU|Terry}} and the partner [[Ice Climbers (SSBU)|Ice Climber]] to become frozen in place during Buster Wolf. It was patched out soon after in version 6.1.0.


This glitch could be performed by connecting Terry's [[Buster Wolf]] with Nana's part of [[Squall Hammer]]. This glitch could not be performed on Popo's part. Naturally, this glitch was easier to perform while the Ice Climbers were [[desynching]], which is most commonly performed through Squall Hammer. Should the conditions occur correctly, both Terry and the Ice Climber will be unable to move. Due to both parties becoming [[intangible]] during the attack, it was impossible to end the match unless a player quit or the main Ice Climber player [[SD]]ed.  
This glitch could be performed by connecting Terry's [[Buster Wolf]] with Nana's part of [[Squall Hammer]]. This glitch could not be performed on Popo's part. Naturally, this glitch was easier to perform while the Ice Climbers were [[desynching]], which is most commonly performed through Squall Hammer. Should the conditions occur correctly, both Terry and the Ice Climber will be unable to move. Due to both parties becoming [[intangible]] during the attack, it was impossible to end the match unless a player quits or the main Ice Climber player [[SD]]ed.  


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