Target Smash!: Difference between revisions

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==Break the Targets! (''[[Super Smash Bros.]]'')==
==Break the Targets! (''[[Super Smash Bros.]]'')==
Each character in ''SSB'' has their own target test. Obscure retro characters (specifically characters from the {{uv|Mario}} universe) have obstacles or platforms on their stages that are loosely based from retro games specically the [[Nintendo Entertainment System]] (Donkey Kong and Mario's stages resemble the construction girders from the original ''{{b|Donkey Kong|game}}'', while Luigi's resembles the layout of the ''Mario Bros.'' arcade game.). Yoshi, Pikachu, and Jigglypuff use light-coloured blocks with grass, futuristic characters use grey metal, and other unique characters (including Link, Kirby, and Ness) use bricks. All target tests utilize the unique abilities of their character. For example, {{SSB|Mario}}'s requires him to use his [[Fireball]] to smash at least one target.
Each character in ''SSB'' has their own target test. Mario's and Donkey Kong's stages resemble the construction girders from the original ''{{b|Donkey Kong|game}}'', while Luigi's resembles the layout of the ''Mario Bros.'' arcade game. Yoshi, Pikachu, and Jigglypuff use light-coloured blocks with grass; futuristic characters use grey metal; and everyone else uses bricks. All target tests utilize the unique abilities of their character. For example, {{SSB|Mario}}'s requires him to use his [[Fireball]] to smash at least one target.


In [[1P Game]], during the first [[Bonus Stage]], this mode is announced as '''Bonus (Practice) 1: Break the Targets'''").
In [[1P Game]], during the first [[Bonus Stage]], this mode is announced as '''Bonus (Practice) 1: Break the Targets'''").
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==Target Test (''[[Super Smash Bros. Melee]]'')==
==Target Test (''[[Super Smash Bros. Melee]]'')==
{{for|stage data for each target test stage|Debug menu (SSBM)/Stage data#Special Stage: Target Test}}
{{for|stage data for each target test stage|Debug menu (SSBM)/Stage data#Special Stage: Target Test}}
In ''Melee'', like in the original ''Super Smash Bros.'', every character has their own Target Test. Their target tests often require use of character-specific techniques, such as {{SSBM|Ness}} requiring to use his [[PK Thunder]]. Some characters' target tests reference locations in their own series, such as the {{SSBM|Ice Climbers}}' target test looking much like the levels in [[Ice Climber (game)|their game]], and obscure retro characters (specifically {{SSBM|Mario}} and {{SSBM|Donkey Kong}}'s target tests) have stages that loosely resembling the setting of ''Donkey Kong''. Some stages even include images, symbols, or other characters from the character's game (such as the [[Triforce]] appearing in Zelda/Sheik's stage and the [[Condor]] at the top of the Ice Climbers' stage). Like in the original game, the level design can be based off of the character's genre, such as characters affiliated with royalty featuring Greek columns, Yoshi using blocks with grass for his stage, and futuristic characters using metallic structures.
In ''Melee'', like ''SSB'', every character has their own Target Test. Their target tests often require use of character-specific techniques, such as {{SSBM|Ness}} requiring to use his [[PK Thunder]]. Some characters' target tests reference locations in their own series, such as the {{SSBM|Ice Climbers}}' target test looking much like the levels in [[Ice Climber (game)|their game]], and {{SSBM|Mario}} and {{SSBM|Donkey Kong}}'s target test loosely resembling the setting of ''Donkey Kong''. Some stages even include images, symbols, or other characters from the character's game (such as the [[Triforce]] appearing in Zelda/Sheik's stage and the [[Condor]] at the top of the Ice Climbers' stage). Like with the original ''Smash Bros.'', the level design can be based off of the character's genre, such as characters affiliated with royalty featuring Greek columns and futuristic characters featuring metallic structures.


Some unique traits occur in each character's Target Test:
Some unique traits occur in each character's Target Test: